Above are initial images that I collected to stimulate ideas for my project. In the top left the first images are artists that intrigued me and were at the Urban Screens Manchester exhibition. These are just two peices of work that target how the audience perceives the area they populate and use. The next two images first show the over stimulation our senses are having to contend with and then the second a technique of combating vast amounts of initially confusing information.
This ties very closely in with Bruce Mau's notion of 'Associative Bandwidth (subliminal signals)' and the more senses stimulated the greater the bandwidth and effect a peice of work has on an audience.
The second row and bit of the third row down simply show pictorially our senses and question you how much we use each one. I then got thinking of how different sense stimulation data travels to us, and relised that it is only sight and sounds that move in waves. The other senses such as smell, taste and touch have to physically touch the stimulant to feel its effects.
The last image of the third row represents an interpretation of this real world occurance, where physical analog signals can change into virtual digital visualisations. This then got me thinking of how in realtion to viewing media the role is reversed, digital information is trasformed into physical stimulation information.
With this in mind I went back to looking at 'Associative Bandwidth' in relation to environments and their communication systems. The bottom right two images show the simple difference in a effect that time of day has on Times Square, New York. In the day media aesthetically has to combat with cars, people and buildings, while at night, it, light is king!
The last two images attack the notion of new-media in architectural envronments, both interoir and exterior needs to break the constrains of flat screens and embrace the shapes in their surroundings. In affect bringing the audience into the screens whar William J. Mitchell calls 'hybrid reality.'
Wednesday, October 17, 2007
Final Year Studio - Initial Development - 20 Images
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