
Simple game layout
Originally uploaded by James Wellock.
Here I have consulted with various individuals and got feed back on how things should be represented in the game for ease of use. The orange round objects at the time did represent groups of notes while the thin objects represented single notes. But after long consideration I've decided to use samples and loops of various instruments instead of single notes to make the music being composed sound more interesting and not just a group of beeps. Also I've gradianted the landscape to give a greater sense of depth and vastness. Another change is that of the decreasing opacity of the life symbols as you lose life indicating to the gamer how healthy they are.
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