Monday, February 28, 2005

Studio - Toy - Space Choones Interface


Game Design, originally uploaded by James Wellock.

Here is the near finalised interface produced after getting feed back from various people, the next job is now to explain the game with the aid of a story board.

Sunday, February 27, 2005

Studio - Toy - Game Symbols


Symbols, originally uploaded by James Wellock.

Here are my interpretations of the symbols below for each different instrument in my game. The red one represents the hitting of a drum. The blue one represents the chords used on the guitar. The green one represents the visual wave interpretation of synthasized sound and the orange one represents bass, showing sound waves orginating from and epicentre. These will be used in the game along with their colours to represent the various loops and samples the gamer can collect.

Studio - Toy - Adaptations to Layout Idea


Simple game layout
Originally uploaded by James Wellock.

Here I have consulted with various individuals and got feed back on how things should be represented in the game for ease of use. The orange round objects at the time did represent groups of notes while the thin objects represented single notes. But after long consideration I've decided to use samples and loops of various instruments instead of single notes to make the music being composed sound more interesting and not just a group of beeps. Also I've gradianted the landscape to give a greater sense of depth and vastness. Another change is that of the decreasing opacity of the life symbols as you lose life indicating to the gamer how healthy they are.

Studio - Toy - Research - Loops

Here are some websites that offer free loops of various instruments to download that I could use for my toy:
Phat Drum Loops
Looperman
freeloops.com
Loopasonic
Loop Galaxy

Sunday, February 20, 2005

Studio - Toy - Ideas - Space Choones - Evolution of First Idea

After getting feed back from indivduals on the Space Choones idea it has given meenough confidence in the idea to take it to the next step. The people liked the idea of being able to compose music easily and enjoyfully through a game but were worried that the end result could be just a group of electronic beats and beeps. So to tackle this I have decided to give the game more depth by introducing levels to it and instead of offering just single notes, offer short samples instead. First of all the gamer will fire the projectile at drum sample objects, then once he or she as collected enough fuel and happy with the beat will then press a button to go into hyperspace and on to the next level which will be full of bass samples to hit. Then has the beats get quicker and more complicated the socre will go up and more instrumental samples/levels will be made avaliable. The next step now then is to find ways of representing the different intstrumental samples easliy and efficiently.

Saturday, February 05, 2005

Studio - Toy - Research - Ringtone Composing Software - Ringtone Converter/Composer


Ringtone Converter Composer
Originally uploaded by James Wellock.

A peice of software that is more serious than the one below. It supports all makes and models, and more importantly doesn't involve any wires. It has 100 tones for you to choose from and allows you to arrange them in any order you want to fully customise your phone and make it unlike anybody elses.

Studio - Toy - Research - Ringtone Composing Software - Mobile Music Polyphonic


mobile music polyphonic
Originally uploaded by James Wellock.

This is a piece of software that allows the user to convert existing music and compose their own music for their mobile phone. It converts mp3, mid, and wav files and also saves in midi and smaf formats for you mobile phone. To compose the user simply arranges the notes on the score to create a tune which is then saved to the users PC and converted into a format of which the users phone can use.

Studio - Toy - Research - Music Computer Games - Dance Stage Revolution


dance stage revolution
Originally uploaded by James Wellock.

Not so much a music composing game but a key player in the process of intergrating computer games and music. It involves the user using a pressure sensitive mat to dance to the music on screen, stepping on the correct buttons at the correct time. A score is then given according to the accuracy of the dancing of the user. It started off in the arcades but soon came to homes thanks to the Playstation, and is still a popular party game.

Studio - Toy - Research - Music Computer Games - Hip Hop Mania


hiphop mania
Originally uploaded by James Wellock.

Hip Hop Mania also known as Beatmania is a bit different to the composer below. You the suer don't as such compose the music but simply play it instead. As notes fall from the the top of the screen, you, the user, have to press the key or combination of keys that match the notes or turn the turntable when they reach the line at the bottom. Its very much like the dancing simulations you get in arcades.

Studio - Toy - Research - Music Computer Games - MTV Music Generator


mtvmg
Originally uploaded by James Wellock.

MTV Music Generator allows the gamer to create, sample and re-mix music. It is known as one of the leading console music generators thanks to its ease of use and variety of options. It allows the user to deliver a final finished track in no time and to a high quality. Many tracks are avaliable from such artists as Outkast, Snoop Dogg and Sean Paul to name a few. It works by using channel filters to apply effects to the music, and lets you fiddle with such things as riffs, beats, bass, vocals and drum sound blocks.

Studio - Toy - Research - Music Computer Games - Resources

Codemasters
DDR Freak
Ringtone Converters
Mp3 to Wav